Aladdin sega genesis ebay12/28/2022 ![]() A Game Boy Color port was developed by Crawfish Interactive and published by Ubi Soft on November 30, 2000. The NES received a port as well, which was later adapted into a Game Boy version, which was compatible with the Super Game Boy. The Amiga and DOS were based on the Mega Drive/Genesis version, featuring enhanced music and sound effects. The game features some musical arrangements from the film, along with original pieces composed by Donald Griffin and Tommy Tallarico. Virgin was given the deadline of October 1993 to complete production as to coincide with the home video release of the film this deadline left Virgin with about three-quarters the normal amount of time to build a game. The game used traditional animation, which was produced by Disney animators under the supervision of Virgin's animation staff, including animation producer Andy Luckey, technical director Paul Schmiedeke and animation director Mike Dietz, using an in-house 'Digicel' process to compress the data onto the cartridge. The work was then shipped to Virgin's California facility to be digitized. Development ĭevelopment for the game began in January 1993, with a team of ten animators working on the animation frames, making it the first video game to use hand-drawn animation. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots. The Genie bonus round is a game of luck played for apples, gems or extra lives, and continues until the player runs out of Genie tokens or lands on Jafar. Finding Genie or Abu icons enables bonus rounds. Next to apples, Aladdin can also collect gems which can be traded for lives and continues from a traveling peddler. ![]() He can attack either close range with a scimitar, which can deflect certain projectiles, or long range with a limited supply of apples. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. It also received a number of adapted ports for other platforms, such as the NES, Game Boy, Amiga, and DOS computers. The game is one of the best-selling Genesis games with four million copies sold. ![]() The game was released by Sega for the Sega Genesis on Novemas one of several games based on the film, including another game that was released in the same month by Capcom for the Super NES. Sega Genesis, Amiga, DOS, Game Boy, Game Boy Colorĭisney's Aladdin is a platform game based on the 1992 film of the same name developed by Virgin Games and Disney Software.
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